![]() The stock version of the 1986 Toyota Corolla GT-S (AE86), 2006 Porsche 911 GT3 RS (997.1), 1970 Chevrolet Chevelle SS 454, 1968 Plymouth Road Runner 383 and the 2001 BMW M3 GTR ALMS Race Car (E46) contains an unremovable vinyl, likely due to being set to quick-race only cars in place of an actual stock vinyl, due to containing a VinylGeneric in their PresetSkins entry. The Player must also set the Corolla, Zonda and GT500’s IsCustomizable to True if they want to make them available in Career Mode/My Cars. To enable the cars to be available without hacking, the player must put an unlocking condition on these cars using the reward/car_unlocks of the said cars, or using frontend customization 0xa6fac6bf/feDefaultUnlockable to make them available by default for new save games. All of the aforementioned cars have two variants (their stock variants, and a pre-tuned (AE86)/recolored variant (Zonda/GT500) that can be found in the Custom car section. Since the DLC was only released for the PC and Xbox 360 releases, these cars are unattainable in the PlayStation 2, GameCube, Xbox, PlayStation 3 and Wii versions without hacking the save game.Īnother DLC was released, with the 1986 Toyota Corolla GT-S (AE86), 2006 Ford Mustang Shelby GT500 (S-197 I) and 2005 Pagani Zonda F, which can only be used in Quick Race Mode due to having their IsCustomizable field being set to False. They are also set to have a price tag, which is hidden due to the cars not having an unlock condition set, and technically unused in the Xbox 360 version due to their pricetags being removed upon buying the downloadable content. Three cars, namely the 1971 Dodge Challenger R/T 440, 2003 Infiniti G35 Coupe (CV35) and the 2006 Porsche 911 Turbo (997.1) can be found as a complete model, with complete bodykits (except for 911 Turbo (997)'s first bodykit), autosculpt parts, proper vinyl mapping, as well as actual performance data. Mitsubishi Eclipse GS-T (Gen II) $35.000.However, setting these cars' respective fields of these cars to True makes them purchasable in the Car Lot. Several bonus cars feature unused prices for the car lot.Īccording to the game data in NFS-VLTEd, these cars have prices set, but cannot be seen in the Car Lot due to their IsCustomizable field being set to False. If the player either removes or replaces the aforementioned hashes in NFS-VLTEd, the CCX and/or Camaro Concept will no longer be unlocked by default for new save games. The Chevrolet Camaro Concept and Koenigsegg CCX, which are only available in the Collector's Edition are coded to be unlocked at the beginning due to the hashes 0x000125FD (for the CCX) and 0xC2B3A220 (for the Camaro Concept) being present in frontend customization 0xa6fac6bf (feDefaultUnlockable). However, some paid DLC and Collector's Edition included some purchasable/customizable cars, due to having four body kits and complete autosculpt parts. Due to the game having been rushed for a Halloween 2006 release, as well as the limited disc space on the 6th generation systems, and to keep things mostly consistent, certain cars had their GEOMETRY.bin not complete, and with either Electronic Arts or Black Box only wanting to have two Tier 1s, four tier 2s and five tier 3 car options per car type in career mode due to the aforementioned limitations, certain cars were made into Quick Race mode-only cars, with their IsCustomizable field set to False.
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